The cobblestone & sidewalk texture normals were also cranked up with Crazy Bump. Moreover, the artist implemented Nanite in all assets (with the exception of the outer walls and the banners).
Yesterday, the artist published a brand new video from it so we’ve decided to share it with you.įrom what we know, all the assets and textures that Coulthard used are from the original Oblivion game. Since then, its creator Greg Coulthard has been working hard on it. In June, we shared a video that showcased The Elder Scrolls IV: Oblivion in Unreal Engine 5.